Get to know each of your hero’s personality and traits, upgrade your existing heroes, and add new heroes while you try out new strategies to keep from sending them to their doom!.Entice, coax and bribe your heroes to clear the dungeons you build by strategically placing rooms, monsters and loot from the cards you are dealt.Take control of your fledgling group of heroes and lead them to victory! (after admitting to a few defeats of course).A turn-based RPG card game with a truck ton of personality, unique pen and paper visuals, catchy music and hilarious writing!.NOTE: Guild of Dungeoneering does NOT run on the iPad mini 1, iPad2, iPhone 4 or similar hardware. ![]() Use your Favour to draw extra cards in battle, or even remove weaker cards from your deck for the rest of the quest.Īll this plus our first expansion pack, Pirates Cove, is available now!ĭoes not require an online connection to play. Earn Favour by defeating monsters in rooms with a Rune of Fate, and spend your Favour to earn powerful card-manipulation effects. Ice Cream Headaches also introduces Favour, an all new gameplay mechanic which can aid in your quest’s success… or failure. With 21 new quests, 30 new monsters and 3 new classes, it’s our biggest expansion yet! Our second expansion pack, Ice Cream Headaches, is now available! Quest through the snowy mountains, visit the ice cream monks and battle all new monsters like the Slushie Elemental and the Pygmy Mammoth. Guild of Dungeoneering will reward you for purchasing now by giving you all future content updates for FREE! As each content update is made, we may be charging a little bit more for the game. Lead your hero to battle with the dangerous dungeon overlord, where his skill will be put to the ultimate test - for the glory of your Guild! From lowly Chumps to renowned Cartomancers, you’ll need all the recruits you can get in this challenging rogue-like RPG where no two dungeons are ever the same. But will he be strong enough to take on the dungeon's overlord? In between dungeon runs and card based battles, manage your Guild building new rooms to attract new classes of adventurer and to expand your decks of cards with more powerful items and events.īuild up your Guild with new rooms to attract new classes of adventurer and collect powerful items and abilities. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot! Meanwhile your hero is making his own decisions on where to go and what to fight. So much stuff to collect.Get ready for some Ice Cream Headaches! The second Adventure Pack is now available!īecome the ultimate Dungeon Master as you bribe, entice and coax your heroes through their adventures on a quest to restore your guild to its ultimate glory! Guild of Dungeoneering is a unique turn-based RPG with a twist: instead of controlling the hero, you build the dungeon around him. Tmog and collecting, I think Shadowlands has been the best expansion for the solo collector. Pet battling wod and Legion then again after that it felt abandoned ![]() The mega dungeons feel like waste of resources until they are finally turned into a M+Ĭrafting Vanilla/tbc then I always felt like they kinda just gave up on crafting, I mean sure in mop they tried somewhat then gave up again. Sure we get a super dungeon but they become obsolete after the first month when everyone can obtain better loot from m+. Were they the best ever though ? I have really fond memories of raiding Firelands and Ulduar.ĭungeoneering = Wrath/ Cata, remember when we used to get new dungeons each patch with catch up gear ? New story questlines … I member. Raiding is tough one, because over all I think the most enjoyable raiding experience I had was in Warlords of Draenor. It was my favourite form of end content pvp. Rated battlegrounds were amazing and very much alive back then. You could still have a pvp alt back then, you didn’t need to do PVE in any shape or form on that character to have the gear to participate in rated PVP. PVP = So I think the last time pvp and arena felt really good was Cata / MoP. ![]() Can I also say the WoD OST is belisissima ! Every zone had a long ingame cinematic to finish off the storyline … something we never got again btw. Plenty of spaces for exporation for extra treasure, loot off the beaten path. Ofc all of this is my opinion.īest leveling / world = Warlords of Draenor, The zones are amazing, big and expansive. Then crafting, raiding, dungeoneering, world content, pvp, pet battling, mount/tmog collecting. It’s complex because each expansion has it’s leveling, first impressions
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